Dead Space 3 contains lessons on how to mess up a video game franchise, by DeadSpace3-ing it up.
A complete lack of mini-maps in The Last of Us created a refreshingly immersive experience.
An interview with one-man indie games developer Mike Hanson of Psychotic Psoftware about his retro space side-scroller PowerUp.
An attempt to help video game studios look for potential new franchises, and an excuse to recommend you some awesome books re-imagined as games.
To rage quit is to experience a moment in a game so unbelievable in its injustice and unfairness, you just have to stop.
Most people agree it’s tough to adapt video games to movies successfully. My suggestion: Tell an untold story in the same universe of the game you’re trying to adapt.
I’ve saved the world so many times, it has lost meaning. Maybe it’s time to let the world burn for a change?
Cyberpunk needs a comeback to the big screen, and video games like Deus Ex: Human Revolution have paved the way.
A day in the life of a soldier in Operation Flashpoint.
This is both a semi-review of the original 26 episode first season of Slayers, and an observation of the mopey state of RPGs. The jist of it is: RPGs should be more like Slayers.