Review: Broken City

This crime thriller feels like the kind of movie Mark Wahlberg’s The Other Guys was mocking. A detective on the edge, kicked off the force but pulled back into the game thanks to his dogged nature and unconventional manner.
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Dark Souls: depthless obscurity, an exercise in futility & bad game design

Coming from a moderate fan of Demons Souls, I was hoping that its quasi-sequel Dark Souls would improve on some of the flaws of that game. Namely, its depthless obscurity. Its inability to teach the gamer how to do basic things or understand basic concepts. Theoretically you could have played that entire game without knowing how to use magic, because you had no idea where a certain NPC was and could have missed them.

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